

The development team covered the progress of development in their diaries, which were published to Paradox's official forum by Christopher King.

The game was developed by a development team consisting of producer, designer and programmer Johan Andersson, project leader and programmer Thomas Johansson, designer and tester Christopher King, programmers Dan Lind, Fredrik Zetterman, Olof Björk, Henrik Vohraeus, Bjorn Johannessen, Sara Wendel-Ertqvist, artists Yunus Jakobsson, Fredrik Persson and composer Andreas Waldetoft. On June 17, 2010, when it became known that there would be many pre-orders giving the game good sales, Wester asked Jessica Chobot at IGN to shave his head and upload the pictures to Twitter. In the end, Andersson and Wester made a bet that, if Victoria 2 was successful, Wester would shave is head, and if it was not, he would have sole control over which game would release next. On the contrary, Johan Andersson, the initiator of the project, was confident that the game would be successful, referring to the requests of fans and the opinion of the development team. Shortly after the announcement of the game, the head of Paradox Interactive Studios, Fredrik Vester, publicly stated that, due to the low sales of the first game, he did not believe in the success of Victoria 2, he voted for another project to be put in development, and that he was ready to shave his head should the game see a profit. Johan Andersson, the lead programmer for Paradox Interactive at the time, talked about the changes in gameplay compared to the previous game and showed the first screenshots of the game, which showed a map of Europe and various interface elements. In 2021 Paradox announced a sequel, Victoria 3, which is yet to be released.Ī sequel for the game Victoria: An Empire Under The Sun was announced on Augas part of GamesCon 2009. The game has many historical aspects to it, such as the ability to colonize places that, at the time, were not under the control of any European power, such as Sub-Saharan Africa, North and Western Canada, and Asia. Like its predecessor, Victoria II allows for the player to take control of and manage a 19th-century state, including its political, diplomatic, economic, military, and technological aspects.

The game was localized for Russia by 1C Company and Snowball Studios.
#Victoria 3 ign mac os x
Virtual Programming published the Mac OS X version of the game on September 17, 2010, which is available on the App Store. It is a sequel to Victoria: An Empire Under The Sun. It was announced on August 19, 2009, and released on August 13, 2010. Victoria II is a grand strategy game developed by the Swedish game company Paradox Development Studio and published by Paradox Interactive.
